Transform into an indigenous beast to go incognito. The Swashbuckler excels at one-on-one combat, and the Hunter has the tools to enhance this specialty. Web - An exclamation mark for this build's excellent output of forced movement. Echo Knight has no synergy with Sentinel. Our latest build guide, the Ghostlance, is an Echo Knight Fighter / Warlock that uses . General Multiclassing NotesDipping 1-2 Levels in RogueMulticlassing for Any Type of RogueArcane TricksterAssassinInquisitiveMastermindPhantomScoutSoulknifeSwashbucklerThief. Its some of the very flexible stuff I have seen in some time. The persona gets you in front of powerful people during a performance. I want to also premise with my disappointment (but agreement) that the combination of Bards Jack of All Trades and Rogues Reliable Talent features do not work together, so thats why I wont mention it further. The clever trick demands just a tiny bit of magic. At level 3, you may heighten your Echos fury. You can take another level of Twilight Cleric to get its Channel Divinity to help your partys survivability in a tough fight. This is especially powerful in games with many foes of the humanoid creature type since this character will have Dominate Person as one of its most powerful spells. The echo offers unparalleled versatility and battlefield control. Warcaster as a feat I think would be obvious. I know this is true because Ive seen her create approximately six characters who were all variations of this concept. Things like jails or walls of force won't be any problems for you. The 10 Best Warlock Multiclass Combos In D&D. In particular, the combination of Hexblade warlock and Swashbuckler rogue can be lethal. 4 Reply pastro243 1 yr. ago Thank you very much, I hadn't paid attention to the fact the bonus action attack had to follow a psychic blade attack. Its possible to earn an opportunity to attack every time a hostile creature, you can observe moves from your reach. Youll also gain medium armor and shield proficiencies, and Cleric spellcasting. Thief Rogues enjoy getting close to enemies to use Fast Hands. Id personally be tempted to go eleven levels of Horizon Walker Ranger so I can blink around the battlefield between attacks. The Rogue is a versatile class, though its subclasses are hit and miss; therefore, I didnt imagine many exciting Rogue multiclassing options for Roguish Archetypes like the Mastermind and Inquisitive. Does this qualify for sneak attack damage because I count my real body as a Ally? Echo Knight Armor Nothing different than any other Fighter. Youll use your bonus action from up to thirty feet away to use the Help action, supporting your allies. In my experience, the spells gained by level eleven for an enchanter are the most important (other than Dominate Person as an eighth-level spell), so this character wont suffer on enchantment utility much. Fighter could also be an interesting play if you build it as a Dex-based Echo Knight. Was looking at something similar but with the battle master. You are a master duelist and showman; youre used to wrestling with mighty beasts and playing hide and seek with agile creatures of the wilderness. The Battle Master Fighter is complimentary of Rogues, making it a strong choice. The battlefield commander! I'd rather those levels to get uncanny dodge and evasion sooner. Mighty Swarm allows you to knock an enemy prone so you can gain advantage on a second attack for Sneak Attack damage (since youll have Extra Attack). However, what they lack spellcasting, they make up for with shenanigans. Bladesinger also allows you to focus more on your Intelligence if you wish. you can OA from your echo, which would proc sentinal. This combination gives you interesting ways to boost your AC while feeding into the swashbuckling theme. Everything comes down to a few details that fly beneath the radar. Hello, me and my friends are finishing a long campaign in which I've played two characters in different groups(scout rogue and an open hand monk) . You can use this charm effect to gain peoples trust so you can find out where your mark is. A mysterious and feared frontline warrior of the Kryn Dynasty, the Echo Knight has mastered the art of using dunamis to summon the fading shades of unrealized timelines to aid them in battle. You can narrate this character as being a master of tactics who learned to master battle through games of wit with rune carvers and giants. Thanks for reading! Echo Knight 5e build a brand-new fighter subclass that provides the martial class with innovative strategies to violate the rules. You can speak with beasts to learn about the lay of the land and the creatures that dwell within. Web is another amazing spell from Swarmkeeper Magic. My idea for an echo knight is being able to have a lot of movement like a speedster and range through the echos as a sorta fast untouchable kinda character, the echo knights giving me range and defense. I dont know how I wrote that, haha. If you cast Hold Monster, youll critically hit with your melee attack damage, beefing up your Sneak Attack slices. Suppose you took damage, and it destroyed an echo for Knight 5e. An echo must stay within around . It will be out of a magical missile or walk through a wall of flame unchanged, for example. You also get extra Expertise from three levels of Bard. As I mentioned earlier, Ranger spells are game-changers for Rogues: Pass without Trace, Silence, and Fog Cloud will help Rogues do what they do best. The 8/12 split is great for getting essential class features and ASIs. Benjamin Olson Hero Apr 29, 2020 #3 During your act, you can attempt the subtle Enthralling Performance ability of the Glamour Bard. You create an echo, move it 30ft away in the opposite direction, and shoot your enemy with your action. Multiclassing my Custom Echo Knight #1 Feb 18, 2023. Flavor the concept as a Rogue informally devoted to a god of magic, resulting in limited (but potent) magical powers. Which is too bad because thematically it seems really cool. Use Manifest Echo to create a ghostly version of yourself that can deal Sneak Attack damage. Clerics are versatile holy priests that can suit any deity, able to pick and choose from all the divine spells and the widest range of archetypes in 5e . The melee attack of Booming Blade will not rely on a high Wisdom stat. Beginning at the 7th level, you can temporarily move your awareness to your Echo. Fighters are the versatile masters of the battlefield capable of taking on any combat role that possess every sort of weapon mastery. Youll also gain the medium armor and shield proficiencies to boost your AC. So its possible to go away safely without needing to Disengage. Use the Glamour Bards Enthralling Performance ability to gain peoples trust without drawing suspicion. The beast subclass offers you a natural weapon in the form of a bite, claws, or a tail, while the Echo Knight allows you to make any attacks from an echo of yourself that you can move freely around the battlefield. Ahead of the attack roll is made. The Dread Ambusher feature will buff the characters incredible Assassinate attacks when ambushing a target. The class abilities that youd probably multiclass for are Expertise and Cunning Action. As one of my favored subclasses, the Scout Rogue would be more fun to play if it had 300 feet of darkvision. That resembles the Misty Step/Familiar combo. Reflavoring the psychic abilities of the Soulknife Rogue to fit the swarm theme of the Swarmkeeper Ranger is straightforward narratively and useful mechanically. The echo can blow it's self up left, right and centre and just recreate it. However, sometimes it is exceptionally more fun to build a multiclass for the gimmick and utility. I love the Assassins ability to land critical hits on surprised foes automatically, and it gets even better with the Death Strike feature at level seventeen. For added damage, you can manifest psychic blades that pair with your Planar Warrior and Sneak Attack features. Youll receive additional spell slots, get access to Eldritch Blast, and choose a patron depending on your desires. Your bonus actions can focus on the echo/teleports while your actions and reactions focus on doing or mitigating damage. When you take the Attack action on your turn, any attack you make with that action can originate from your space or the echo's space. Arcane Tricksters dont need to invest in Intelligence for their spellcasting to be effective; they can choose spells that dont force saving throws. Unleash Incarnation You can heighten your echo's fury. Ill add it to the list. After all, it's just another Fighter for the player to work with. This works with pretty much any Rogue. Most Rogue subclasses in Dungeons & Dragons Fifth Edition are pretty ordinary. It does not operate in RAW Polearm Master 5e refers explicitly to the response assaults condition being enemies entering your achieve. You will regain all expended uses when you finish a, Beginning at the 10th level, you can create your echo throw in front of an assault directed at another creature you can see. Also you can teleport 1000 feet and will only cost you 15 feet movement. s a bonus action, you can teleport, magically swapping places with your echo at a cost of 15 feet of your movement, regardless of the distance between the two of you. Magic Initiate would be great for getting the Shield spell, especially if your DM will allow you to treat it like most feats these days and actually add it to your spells known so you can cast it more than once. They use infusions to supplement this as much as possible, which unlocks some incredible potential. One possible exception: fighters using cantrip melee attacks (Eldritch Knights, Magic initiate, Elves) can multiclass earlier without as much of a production dip, as the cantrips scale at 5 regardless of your class build. You cannot give yourself sa capability. No. I was thinking whatever weapon I have could transform into a Crossbow or firearm so the echos could attack from a distance as well. It reminds me of that Nicholas Cage movie Next where he can always see a few moments into the future. Ranger spellcasting will be useful for your investigations, especially Charm Person from the Fey Wanderer Magic feature. You dont need Swarming Dispersal since the Rogue side of this character will have Uncanny Dodge for its defensive reaction. Make it a Genie Warlock and add your PB in damage each turn. Choose Pact of the Tome or Pact of the Chain, depending on your preference. Thanks to your Barbarian levels, youll be able to Rage to resist damage. Hi Michael,Im pleased to hear that the combination is intriguing!Since the combination doesnt come together until level 19, its not a huge deal to consider level progression. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Wizards of the Coast LLC.Use, modification, and distribution of Wizards of the Coast's content is under theOpen Game License v 1.0aCopyright 2000, Wizards of the Coast, Inc.Flutes Loot Privacy Policy. We should make the most of those features, and the Glamour Bard has a unique way to do so. 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